The mockup is viewable here: http://www.penndraann.com/images/mockup.gif
The basic idea is this:
The dragonfly needs to fly in and follow a path stopping along the way to deposit the jewels (which will be the navigation) and then it will come to rest where it is now.
I know how to move something along an x or a y axis, but I don’t know how to rotate it and make it point to the new destination.
I would like its wing beats to slow as it hovers, depositing its jewels. Right now the wings are separate graphics from the body – I can change them into individual movie clips to get the beats to speed or slow if necessary.
I can have the jewel graphics placed on screen with the alpha set to 0% - I just need some code to let it understand that when the dragonfly has reached that area, the alpha should increase to 100% and to leave it at 100% when the dragonfly has moved on.
Is any of this making sense?
I know there are tutorials out there that can help me figure out how to do this – but to be honest – I’m really just looking for someone up to the challenge of coding it for me.
Even if it is just a sample ActionScript of an arrow moving around a screen (rotating and pointing in the direction it’s going) stopping and allowing a circle to appear beneath it while it stops.
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